Models are available in *.3DS (Max) and *.Obj (Maya) files. All models were created in Maya, however *.Obj files were exported by a mixture of both Max and Maya, so there may be some errors.

Click on the object image for a larger picture, flash objects will be slowly updated as I find/write a better converter.

Jump to: Under 500 polys
Jump to: 500-1000 polys
Jump to: 3000-3500 polys
Jump to: 4000-4500 polys
Jump to: 5000-5500 polys
 

Under 500 polys:

 
 
Adam

No additional info.

 
 
 
Mech #4

No additional info.

 
 
 
Frost

No additional info.

 
 
 

500-1000 polys:

 
 
AC Mech

No additional info.

 
 
 
Hugh

No additional info.

 
 
 

3000-3500 polys:

 
 
Plot

Based off a VB6. Non-transformable.

 
 
 

4000-4500 polys:

 
 
Walter

Pivots not properly set. Hands added for weapon switching.

 
 
 
Mech #1

Pivots aren't set. Hands could do with replacing. 4064 polys.

 
 
 
Independence

Pivots aren't set. Only 3DS available at the moment. Scrapped SC unit. Obviously based off of a stone rhino.

 
 

5000-5500 polys:

 
 
Ido

Pivots not properly set.

 
 

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